FANDOM


Name
Race: Human
Class: Magus
Level 1
Physical Attributes
Gender: Male
Age: 27
Height: 5'10"
Weight: 180 lbs.

BiographyEdit

Born and raised in Rook's Knowledge district and showing a magical aptitude from his youth, Edgar was enrolled in Rook University and was expected to make a fine wizard. After a run-in with some thugs while on an errand in the Arms district, he found himself roped into an arena match. Though he was able to daze and dazzle his opponent at first, he was quickly beaten to the ground and forced to surrender. After this incident, he sought out someone to train him in close-quarters combat, suspending his studies at the University to join the ranks of the Honed Blades, compensating for his lack of strength with an almost dance-like style of combat focused on finesse. He has since resumed his studies, and can typically be found in the University's Library.

Appearance Edit

Edgar is a tall, well-built man with black, messy hair and blue eyes. He is garbed in leather armor worn over an outfit otherwise typical of University scholars. He walks with a cane which appears to simply be for show, as he shows no sign of any sort of injury or disability. His composure gives the impression that he is calm and collected, yet ready to spring into action when necessary.

Sessions Edit

Number Date and Link Experience Gold And items
1 24-6-2015 1000 750g, 25% off Adamantine/Mithral Coupon
2 29-6-2015 750 Nothing

Downtime Activities Edit

Forum Thread

Character Sheet Edit

Basic InformationEdit

Player Name:

Kip Shades Speeds: 30 Land
Character Name: Edgar Antersmitt Size: Medium
Character Race: Medium Hair: Black
Alignment: Neutral Good Eyes: Blue
Deity: Nethys
Total Level: 1

Character Class InformationEdit

Class: Level HD BAB Skills Ref Fort Will
Magus 1 1d8 0 5 0 2 2
Totals

Favored Class: Magus

Favored Class Bonuses(HP or SP or Racial): +1HP

Ability ScoresEdit

Ability Score Total Mod Base Enhancement Inherent Misc
Strength 13 1 13
Dexterity 16 3 16
Constitution 13 1 13
Intelligence 16 1 16
Wisdom 9 -1 9
Charisma 10 0 10

DefensesEdit

Total Levels Constition Mod Favored Class Other
Max HP 10 1 1 1
AC Total AC Base Size Armor Shield Dex Natural Deflection Dodge Misc
Normal 16 10 0 3 0 3 0 0 0 0
Flat-Footed 13 10 0 3 0 xxxx 0 0 xxxx 0
Touch 13 10 0 xxxx xxxx 3 xxxx 0 0 0
FF Touch 10 10 0 xxxx xxxx xxxx xxxx 0 xxxx 0
Saves Total Class Base Ability Mod Resistance Misc

Fortitude(Con)

3 2 1 0 0
Reflex(Dex) 3 0 3 0 0
Will(Wis) 1 2 -1 0 0
Total Base BAB Strength Dex Size Misc
CMB 1 XXXX 0 1 XXXX 0 0
CMD 14 10 0 1 3 0 0
Intiative Dex Misc
3 3 0

EquipmentEdit

Weapon

Total AB BAB Ability Mod Misc AB Damage Crit Special
Cane Sword 3 0 3 0 1d6+1 x2 Finesse, draw w/ Swift Action
Name AC Max Dex ACP ASF Weight Class Speed Special
Armor Studded Leather 3 5 -1 15% Light 30
Shield

Feats and FeaturesEdit

HD Feats Bonus feats Traits
1: Extra Arcane Pool: +2 points to Arcane Pool Weapon Finesse: Can use Dexterity instead of Strength for melee attack rolls with light weapons, Rapiers, and Sword Canes Hedge Magician: cost of crafting magic items reduced by 5%
3: Bladed Magic: +1 to Craft magic or masterwork weapons, weapon enhancements from Arcane pool last 2 minutes instead of 1
5:
7:
9:
11:
13:
15:
17:
19:
Race Features Class Features
Skilled: 1 extra skill point per lvel Arcane Pool: Can spend 1 point to grant a +1 enhancement bonus to a weapon Spell Combat: Can cast and attack in the same turn.  Attack takes -2 Penalty as if 2-Weapon Fighting
Armored Casting: Ignore Arcane Spell Failure from light armor

SkillsEdit

Skill

Key Ability Class Skill

Total Check

Ranks Ability Mod

Trained Class Skill

Misc Other
Acrobatics Dex No 2 0 3 -1
Appraise Int No 3 0 3
Bluff Cha No 0 0 0
Climb Str Yes 4 1 1 3 -1
Craft(Weapons) Int Yes 7 1 1 3
Craft(______) Int Yes 3 0 3
Diplomacy Cha No 0 0 0
Disable Device* Dex No 0
Disguise Cha No 0 0 0
Escape Artist Dex No 2 0 3 -1
Fly Dex Yes 2 0 3 -1
Handle Animal* Cha No 0 0
Heal Wis No -1 0 -1
Intimidate Cha Yes 0 0 0
Knowledge(Arcana)* Int Yes 7 1 3 3
Knowledge(Dungeoneering)* Int Yes 7 1 3 3
Knowledge(Planes)* Int Yes 0 3
Knowledge(______)* Int No 0 3
Linguistics Int No 0 3
Perception Wis No -1 0 -1
Perform(Dance) Cha No 1 1 0
Perform(_____) Cha No 0 1
Profession(_____)* Wis Yes 0 -1
Ride Dex Yes 2 0 3 -1
Sense Motive Wis No -1 0 -1
Sleight of Hand* Dex No 0 3
Spellcraft* Int Yes 7 1 3 3
Stealth Dex No 1 0 3 -1
Survival Wis No -1 0 -1
Swim Str Yes 4 1 1 3 -1
Use Magic Device Cha Yes 4 1 0 3

Languages: Common, Elvish, Gnomish, Draconic

InventoryEdit

Magic Item Slots

Magic Item Weight
Head
Headband
Eyes
Shoulders
Neck
Chest
Body
Belt
Wrists
Hands
Ring 1
Ring 2
Feet
Slotless Items
Slotless Items
Container 1
Item Weight Item Weight
Spellbook, Travelling 1 Bedroll 5
Soap 0.5 8 Rations 8
Pouch, Spell Component 0.25 Waterskin 4
Container 2
Item Weight Item Weight

Other Posessions: Studded Leather (worn), Cane Sword (Carried), Scholar's Outfit (Worn)

Money: 848 gp, 3 sp, 3 cp

Total Weight:

Light Medium Heavy Over Head Off Ground Push/Drag
50 51-100 101-150 150 300 750

SpellsEdit

Spells Per Day
Level Class Base Stat Bonus DC
0th 3 Int 13
1st 1 1 14
2nd 1 (Not available yet)
3rd 1 (Not Available)
4th
5th
6th
7th
8th
9th
Spells Known/Prepared
Level Number Spells
0th 3 Prepared
1st 2 Prepared
2nd
3rd
4th
5th
6th
7th
8th
9th
Spellbook
Level Spells
0th Acid Splash: Acid Splash - Ranged touch for 1d3, Short range

Arcane Mark - Inscribe personal rune or mark

Dancing Lights - create 4 lights, Medium range

Daze - 1 creature w/<4HD loses its action, Close Range, Will Negates, SR applies

Detect Magic - Detects spells and magic items w/in 60-ft Cone

Disrupt Undead - Ranged Touch to damage one Undead for 1d6, Close Range, SR applies

Flare - Dazzles 1 creature (-1 on attack) for 1 round. Fort Negates, SR applies

Light - Touched object shines like a torch for 10 min./Level

Mage Hand - 5-pound telekinesis within Close Range

Open/Close - Opens and closes small or light things

Prestidigitation - Performs minor magic tricks. Cleans objects, alters temperature or flavor, etc.

Ray of Frost - Ranged Touch to deal 1d3 cold damage, close range, SR applies

Read Magic - Read magical script

Spark - Ignite a small object

1st Chill Touch: Make one touch attack per level for 1d6 cold damage plus 1 str damage. Fort Negates Str damage. SR applies

Color Spray - Knocks unconscious, blinds, and/or stuns. Will Negates. SR applies

Shocking Grasp - 1d6 Electric damage per caster level, touch. SR applies

Grease - Make 1 object or 10-ft square slippery. Ref to avoid falling. DC 10 acrobatics to move

True Strike - +20 to the next attack

Hydraulic Push - Make a Bull Rush with Int + Caster Level as the CMB

2nd
3rd
4th
5th
6th
7th
8th
9th

CompanionsEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.