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Name
Grognabble
Race Goblin
Class Alchemist
Level 2
Physical Attributes
Gender Male
Age 20
Height 2 foot 11
Weight 33 lbs

BiographyEdit

Grognabble is obsessed with fire and mind altering chemicals. This made him a tolerated member of his tribe. However, the opportunities for experimentation are limited when Chief Graknash is always asking for for more boom boom juice and remote goblin villages aren't known for their libraries (Graknash thinks cook books is an instruction and not a genre). So, one night, Grognabble gathered up a sack full of his favourite things and set off for Rook. There he hopes to learn more about fire and other chemical tricks. He's not a bad guy, in fact, by goblin standards he's practically a saint, he's just not really a person who likes being told what to do.

Soon after arriving in Rook, Grognabble part of a group by Lord Devrain to protect some art. That didn't go well, although their investigation into the theft did result in a bar brawl, the death of one of Rook's many fences, and an exciting chase through the marketplace.

Then, while Grognabble was innocently sitting in the Plow, minding his own business, a bunch of crazy guys came in and tried to start a fight. They got exploded and chopped to pieces, and a party of revenge-minded adventurers went to find the crazy guy's base. They ran into some bad people along the way, and Grognabble discovered how to play bouncy-goblin for maximum not-getting-a-crossbow-bolt-in-the-face-...again ability.

The base was too strong, so the party returned to Rook and reported it to the guard. Who then hired Grognabble and a few others to go and investigate further. During which time, Grognabble discovered that setting fire to people wearing exploding belts was an excellent, if quite dangerous, way to stopping them. == Appearance == Goblins are ugly little creatures, and Grognabble is one of the ugliest and littlest goblins around. He has greeny-grey skin that is mottled with darker and lighter patches (burns from when he was less than careful with fire or acid, old scars from when he didn't get out of the way of bigger tougher goblins, probably some rashes or diseases, nobody ever looks too closely). His ears are large and floppy, were he a dog they'd probably look cute, but a mouth full of sharp, yellow, misaligned teeth and beady little eyes prevent that. His eyes are unusual for a goblin, they're a bright blue and almost look intelligent. Almost. He's an ugly little goblin though so he still looks like a complete savage.

Appearance Edit

Goblins are ugly little creatures, and Grognabble is one of the ugliest and littlest goblins around. He has greeny-grey skin that is mottled with darker and lighter patches (burns from when he was less than careful with fire or acid, old scars from when he didn't get out of the way of bigger tougher goblins, probably some rashes or diseases, nobody ever looks too closely). His ears are large and floppy, were he a dog they'd probably look cute, but a mouth full of sharp, yellow, misaligned teeth and beady little eyes prevent that. His eyes are unusual for a goblin, they're a bright blue and almost look intelligent. Almost. He's an ugly little goblin though so he still looks like a complete savage.

There at least, his appearance is deceptive. Grognabble was blessed by Zarongel with an incredibly quick mind. Other goblins would bring him anything that tasted bad to see what he could do with it (well, that or throw it at him). His experiments worked more often than they didn't and none of them failed badly enough to kill him so he did better than many alchemist's apprentices. 

Sessions Edit

Number Date and Link Experience Gold And items

Downtime Activities Edit

Character Sheet Edit

Basic InformationEdit

Player Name:

Richard3 Speeds: 30
Character Name: Grognabble Size: Small
Character Race: Goblin Hair: None
Alignment: Chaotic Neutral Eyes: Blue
Deity: Zarongel
Total Level: 2

Character Class InformationEdit

Class Level HD BAB Skills Ref Fort Will
Alchemist 2 2 +1 8 +3 +3 +0
Totals

Favored Class: Alchemist

Favored Class Bonuses(HP or SP or Racial): Lvl 2 HP

Ability ScoresEdit

Ability Score Total Mod Base Enhancement Inherent Misc
Strength 8 -1 10 -2
Dexterity 18 +4 14 +4
Constitution 10 0 10
Intelligence 18 +4 18
Wisdom 8 -1 8
Charisma 8 -1 10 -2

DefensesEdit

Total Levels Constitution Mod Favored Class Other
Max HP 14 13 1
AC Total AC Base Size Armor Shield Dex Natural Deflection Dodge Misc
Normal 17 10 +1 +2 0 +4 0
Flat-Footed 13 10 +1 +2 0 xxxx 0 xxxx
Touch 15 10 +1 xxxx xxxx +4 xxxx
FF Touch 11 10 +1 xxxx xxxx xxxx xxxx xxxx
Saves Total Class Base Ability Mod Resistance Misc

Fortitude(Con)

+3 +3 0
Reflex(Dex) +7 +3 +4 +4 against catching on fire
Will(Wis) -1 0 -1
Total Base BAB Strength Dex Size Misc
CMB -1 XXXX +1 -1 XXXX -1
CMD 13 10 +1 -1 +4 -1
Intiative Dex Misc
+4.4 +4 +0.4 tie break

EquipmentEdit

Weapon

Total AB BAB Ability Mod Misc AB Damage Crit Special
Longbow +6 +1 +4 +1 small 1d6 x3 33 arrows, 100 ft range
Bomb

Alchemist's Fire

+7

+7

+1

+1

+4

+4

+1 small +1Firebug

+1 Small

+1 Firebug

1d6+4

Splash Min dmg (5)

1d6 + 1d4 (Burn Burn Burn) + 4 Alchemist

Splash 1+ 4 Alchemist

splash minimum damage (currently 5), 5 ft radius, Reflex save DC 15 (10+0.5 levels + INT) for half damage,

choose squares splash effects (precise bomb)

20ft range

Ranged Touch Attack

sets target on fire 1d6 damage next round unless extinguished (DC15 +2 for rolling on ground)

10ft range

Name AC Max Dex ACP ASF Weight Class Speed Special
Armor Leather 2 6 0 Light 30
Shield

Feats and FeaturesEdit

HD Feats Bonus feats Traits
1:
3:
5:
7:
9:
11:
13:
15:
17:
19:
Features / Traits Class Features
Over sized Ears (+4 perception) Longbow Proficiency Tumour Familiar - Monkey
Fast Movement Mutagen (+4 Dex, +2 nat armour -2 WIS)
Burn! Burn! Burn! (extra 1d4 fire damage non magical source, +4 saves vs being on fire) Throw Anything
Highlander (+1 Stealth +2 in hills / mountains + class skill) Alchemical Weapons (infuse weapon / ammo, does alch effects as bonus damage, no splash)
Firebug (+1 on attack thrown splash weapons and bombs) Precise Bombs - Choose squares to get splashed

SkillsEdit

Skill

Key Ability Class Skill

Total Check

Ranks Ability Mod

Trained Class Skill

Misc Other
Acrobatics Dex 6 2 4
Appraise Int 3 4 4
Bluff Cha -1 -1
Climb Int -1 4
Craft (Alchemy) Int 3 13 2 4 3 2 Lab

1portable

2class
Diplomacy Cha -1 -1
Disable Device* Dex Y333333 9 2 4 3
Disguise Cha -1 -1
Escape Artist Dex 4 4
Fly Dex Y 4 4 3
Handle Animal* Cha -- -1
Heal Wis Y33333333333333333 -1 -1 3
Intimidate Cha -1 -1
Knowledge(Nature)* Int Y33333 8 1 4 3
Linguistics Int -- 4
Perception Wis Y333333 8 2 -1 3 4 bigears
Perform(_____) Cha -1 -1
Profession(_____)* Wis Y -- -1 3
Ride Dex 4 4
Sense Motive Wis -1 -1
Sleight of Hand* Dex Y 9 2 4 3
Spellcraft* Int Y 8 1 4 3
Stealth Dex Y 14 2 4 3 4 size

1 Highlander

(2 hills /mountains)

Survival Wis Y 3 1 -1 3
Swim Str -1 -1
Use Magic Device Cha Y 1 1 -1

Languages:

InventoryEdit

Magic Item Slots

Magic Item Weight
Head
Headband
Eyes
Shoulders
Neck
Chest
Body
Belt
Wrists
Hands
Ring 1
Ring 2
Feet
Slotless Items
Slotless Items
Container 1
Item Weight Item Weight
Container 2
Item Weight Item Weight




Other Posessions:

Gold:

Total Weight:

Light Medium Heavy Over Head Off Ground Push/Drag

SpellsEdit

Spells Per Day
Level Class Base Stat Bonus DC
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells Known/Prepared
Level Number Spells
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spellbook
Level Number Spells
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th

CompanionsEdit

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